THE SHACK
Online BattleTech
The Campaign
Dynamic, with combats raging from small skirmishes to full planetary assaults, the Shack offers a simple, direct, login and play environment for BattleTech players. Using the MegaMek engine, we aim at clear and concise information flow for all MekWars/MegaMek players, both old and new.Guides
MekWars InterfaceMegaMek Interface
Links
BattleTech Official WebsiteOther MekWars Servers
Prelude to Terra
Let The Show Begin
SituationBlazing fire and smoke all over the scorched ground. The rest of the artillery shells was a proof of the Republican's once great power: Arrow IV, Star League technology stolen from the Castles and Forts of the Hegemony. Technology which the Great Houses coveted with a passion...
Ruin of Success Mint in the continent of Brattanios
Lambrecht
Terran Hegemony
January 20th, 2777
It was clear that the Republicans were following the police of "if you can't have it, nobody can". There was not a single stone standing of the once proud mining corporation. Now only a few Republican troops scanned the region for remaining Star League Defense Force invaders. Having to fight against many Castle Brians, these units had been equipped with state of art technology to ensure victory. With the impending fall of Terra, this was the chance for many House Commanders to grasp that technology for them.
GAME SETUP
As usual for the 2750 Era, the armies had to face time and again armored companies which not only carried deadly Star League weapons as well as outnumbered them. This is such a battle, taking place on one of the artillery scorched landscapes of the Inner Sphere.
The operation should be launched on the planet Lambrecht.
Attacker
Company elements totaling 8000 Bv deploy on this area. The attackers objective is the total destruction of the enemy. If they manage to salvage the Arrow IV unit, they have the right for a bonus pontuation (request an Admin/Mod).
Defender
An Armored Company with veteran elements as well as artillery support is on the area. They have no escape rout available and so fight to the death.
Special Rules
The attacking player should NOT choose a planet which obviously would not hold armored units (low Gravity, heat beyond 50, or cold below -30).
Once a planet has been attacked, inside the megamek lobby, the DEFENDER may choose two mapsheets at will as well as deploying edge, with attacker deploying on the opposite. Return