THE SHACK
Online BattleTech

The Campaign

Dynamic, with combats raging from small skirmishes to full planetary assaults, the Shack offers a simple, direct, login and play environment for BattleTech players. Using the MegaMek engine, we aim at clear and concise information flow for all MekWars/MegaMek players, both old and new.

Guides

MekWars Interface
MegaMek Interface

Links

BattleTech Official Website
Other MekWars Servers

Prelude to Terra

Waking Up

The Council Lords, who shared none of their citizens guilt from staying aloof during the civil war, saw in the shattered remains of the Star League a wealth of possibilities.

Situation
Halls of Kong Interstellar Corporation Headquarters
Connaught
Terran Hegemony
January 16th, 2777


The bustling sounds of business people all around the place is deafening. Who could think Kong Interstellar would finally hear to the Leagues daring proposals. The towering Mechs waited outside the city perimeter, just near enough to hear the call to action, the call to bring the desperate Republican armies out of their hiding holes, direct into their graves.

GAME SETUP

House armies begin their take over on weakly defended Republican planets. You, as a House Commander, must bring all enemy units to a rout.
The operation should be launched on the planet Connaught.

Attacker
A BattleMech lance (4 units) of up to 4000 Bv is set up for this clean battle.

Defender
A light Mech lance and some infantry are garrisoning the region. They follow Forced Withdrawal rules and should retreat according to those.

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