THE SHACK
Online BattleTech

The Campaign

Dynamic, with combats raging from small skirmishes to full planetary assaults, the Shack offers a simple, direct, login and play environment for BattleTech players. Using the MegaMek engine, we aim at clear and concise information flow for all MekWars/MegaMek players, both old and new.

Guides

MekWars Interface
MegaMek Interface

Links

BattleTech Official Website
Other MekWars Servers

Weapons Fire Phase

The buttons at the bottom right of the screen allow you to fire your weapons, switch to another unit, or commit to your currently declared fire. Again, you do not need to declare fire for your first selected unit first.

There are several ways to declare your target. You may target another unit by clicking on it on the board. You may also right-click on it and select the Target [unit's designation] option from the pop-up menu. The third way is to cycle through targets with the Next Target button.

Fire Phase

Targetting information for your current weapon should appear in the mech display window. To fire your current weapon at the target, press the Fire button at the bottom of the screen. To switch to another weapon, click on its name in the list at the top of the mech display window. You do not have to declare all your attacks against the same target. When all desired weapons have been assigned to a target, press the Done button at the bottom of the screen.

[Hint] Using the default options, when you hit the Fire button for your last available weapon, all declared fire will be committed. See the Tips & Tricks section for information on how to change this option.

Note that fire is resolved in the order that it is declared, so if you feel that it is a good idea to fire weapons in a different order than they are listed, go ahead.

Secondary facing changes (torso or turret twists) are accomplished by pressing the Twist button and then clicking on the board. Shift+clicking also accomplishes this. Your unit will attempt to change its secondary facing in the direction specified. Since these facing changes must go before any weapons fire, they will cancel any declared fire for that unit, which must then be declared again using the new facing.

You can not switch to another unit after declaring some weapons fire. To switch to another unit, first cancel all current fire by hitting the Esc key.

[Hint] Press the Esc key to clear current weapons fire. The game currently has some problems with the keyboard focus, so it may help if you click on the map or on the weapons list before hitting Esc.

Weapons Fire Report

If there are any weapon attacks, the server will resolve them all at the end of the phase in the order they were declared. The results will be shown in a report. See the Report Phases section for more information.

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