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Current Era: The Succession Wars
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ManualsBattleTech Official Website
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The Campaign
We have a clear slogan: The Campaign Which Goes Through Time.
The Shack is about experiencing all the eras of BattleTech, from the Age of War through the Succession Wars, the Clan Invasion all the way to the Dark Ages.
Each Grand Cycle starts at the Age of War and keeps advancing through time. Players are welcome to join the campaign at anytime, always receiving units appropriate to the current era being played. During a GC, as the eras pass, no matter which houses did complete their objectives, the players hangars are not reset. This means that you get to see how your hangar develops, as units get destroyed, rare, and new ones, new designs arrive to replace them. Only when a GC reaches its end do all players have their accounts restarted.
Depending on game and eventsī results, history may be somewhat different than in the canon timeline. For example, in the 1st Grand Cycle, the Capellan Confederation managed to stay a strong faction through the SWs. On the 2nd the Lyran Commonwealth was dissolved during the 2nd Reunification War, and the Rim Worlds Republic took its place. The fate of the Inner Sphere is really in the players hands! We do not let history strive so far from canon as to make the main historical developments impossible though.
Our campaign prizes itself as rules light, except for those wishing to take part on the event operations. So, you decide how complicated you want your games to be.